![]() ![]() So, currently, right now, we feel really confident." It's really about getting that information so we know day one is going to be as good as we can possibly make it and that we just feel confident going in. Mueller added, " not a trivial thing for us to do. ![]() "Every one of these betas has been transformational in terms of our understanding of our own technical capacity and what we need to do to make that a smoother launch experience in general," Piepiora said. ![]() He said they carefully observed issues with the server loads to avoid bottlenecking on day one. Blizzard says it's confident that Diablo IV will work flawlessly on day one.Īssociate Game Director Joe Piepiora and Art Director John Mueller told Eurogamer that the three Diablo IV public betas weren't just for marketing purposes despite the wolf pup cosmetic giveaway attached with them. No matter how much testing and server fortification developers do, it's never enough to prevent the problem. Good luck with that: One problem that online multiplayer games can't seem to avoid is server overload at release. ![]()
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